extends Node2D
func _on_play_pressed():
# warning-ignore:return_value_discarded
	get_tree().change_scene("res://scene/level1.tscn")
	pass 
func _on_news_pressed():
	OS.alert("wasd移动，j攻击，k跳跃/爬梯子，R重载关卡,爬梯子需要靠在梯子上同时按住w和k,godot图标表示终点。你需要打开宝箱来解锁下一关,f3 f4碰撞箱显示，v切换视角")
	pass 
func _on_exit_pressed():
	get_tree().quit()
	pass 
func _on_test_pressed():
# warning-ignore:return_value_discarded
	get_tree().change_scene("res://test/test.tscn")
	pass 
